Direct Light Integration using MIS back

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(L) [2014/11/27] [ost by koiava] [Direct Light Integration using MIS] Wayback!

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For all time I couldn't fully understand how MIS actually works and finally I found enough time to think about MIS more deeply to make things totally clear.
So, from my opinion, things always is little bit unclear until actual implementation [SMILEY :)]

Here is my shader on shadertoy:
[LINK https://www.shadertoy.com/view/4sSXWt]
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(L) [2014/11/29] [ost by lion] [Direct Light Integration using MIS] Wayback!

Very nice, small and understandable source)
(L) [2014/11/29] [ost by ultimatemau] [Direct Light Integration using MIS] Wayback!

Very nice indeed!  [SMILEY :)]
(L) [2014/11/29] [ost by Dade] [Direct Light Integration using MIS] Wayback!

Beautiful, this is the way stuff should be taught at schools.
(L) [2014/11/29] [ost by koiava] [Direct Light Integration using MIS] Wayback!

thanks guys!  [SMILEY :)] [SMILEY :)] [SMILEY :)]
Yeah, shadertoy is really good place to do some small experiments and share with community.
I will find more time to make code more small, readable and easy to understand.
(L) [2014/11/29] [ost by zsolnai] [Direct Light Integration using MIS] Wayback!

>> Dade wrote:Beautiful, this is the way stuff should be taught at schools.
This is precisely what I'll use to demonstrate MIS the next semester. Great stuff indeed, thanks!
(L) [2014/11/29] [ost by koiava] [Direct Light Integration using MIS] Wayback!

>> This is precisely what I'll use to demonstrate MIS the next semester. Great stuff indeed, thanks!
Yeah, I showed this to my students and I think It is more clear to understand concept and basic idea of method, when you have small, lightweight, easy, real-time demo with full source code.
[SMILEY :)]
(L) [2016/07/01] [ost by koiava] [Direct Light Integration using MIS] Wayback!

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since then I updated it slightly changed phong with blinn, added stratified sampling, labels and more, refactored some stuff to make it more readable [SMILEY :)]
[LINK https://www.shadertoy.com/view/4sSXWt]
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(L) [2016/07/01] [ost by patlefort] [Direct Light Integration using MIS] Wayback!

Small typo in the code: search for salmpleLight.
(L) [2016/07/01] [ost by koiava] [Direct Light Integration using MIS] Wayback!

ah, Thanks  [SMILEY :D] [SMILEY :)]

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