Hmmm... new set of instructions: SSE531 :-) back
(L) [2007/09/01] [bouliiii] [Hmmm... new set of instructions: SSE531 :-)] Wayback![LINK http://h3.team0xf.com/ctrace/]
Stop SSE and SIMD and use templates
Ben
(L) [2007/09/03] [Ono-Sendai] [Hmmm... new set of instructions: SSE531 :-)] Wayback!Hilarious!
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[LINK http://indigorenderer.com/]
(L) [2007/09/03] [Phantom] [Hmmm... new set of instructions: SSE531 :-)] Wayback!Hmm... My first reaction was: What a waste of a perfectly fine programmer. I guess that's what happens when people have too much spare time on their hands.
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Whatever
(L) [2007/09/05] [cignox1] [Hmmm... new set of instructions: SSE531 :-)] Wayback!It's unbelivable what programmers can do [SMILEY Smile] Not very useful in the current form, perhaps, but interesting nonetheless [SMILEY Cool]
(L) [2007/09/05] [lycium] [Hmmm... new set of instructions: SSE531 :-)] Wayback!there are sicker things out there...
javascript: [LINK http://www.slimeland.com/raytrace/]
postscript: [LINK http://www.physics.uq.edu.au/people/foster/postscript.html] (much cool stuff besides the ray tracer)
K: [LINK http://nsl.com/k/ray/rayq.k]
(L) [2007/09/14] [ingenious] [Hmmm... new set of instructions: SSE531 :-)] Wayback!That's a good point though. Reminds you of the power of metaprogramming, which can be very very useful for your "classic" C++ raytracer [SMILEY Wink]
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