Ogre, Arauna and RTRT back

(L) [2006/11/08] [Shadow007] [Ogre, Arauna and RTRT] Wayback!

Slowwwwwwwwlllly working on my RTRT/Ogre mix with Phantom's Arauna raytracer as a base, I finally have something new to show ...


[IMG #1 ]


I know I should have made an Ogre picture, but as you can see there is still a LOT of work before it's even in the least usable.

The picture is taken from the Demo-facial animation. At the moment, only the first frame is compiled/traced, so it's not even dynamic. Only the vetices positions and faces are recorded anbd drawn.


And I've a bug on my working place workstation to get it to work in release mode so this is a Debug picture ...


At this rate, I'll finally get it fully working on a 16 core entry-range AthlonFX++ 128 @ 8Ghz in ten years... but it's the travel that is pleasing [SMILEY Smile]
[IMG #1]:[IMG:#0]

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