Re: Textures access on the GPU : performance tips ?
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Board: Board index ‹ Raytracing ‹ General Development ‹ GPU
(L)
[2012/03/21] [spectral] [Re: Textures access on the GPU : performance tips ?]
Wayback!
Thanks,
I have simply export everything and put the sky by hand in the scene file. Thanks for your help [SMILEY ;-)]
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