(L) [2015/07/12] [ziu] [Efficient grid construction source code available (CUDA C++)] Wayback!Hello folks,
I presented a paper at CGI'15 about efficient grid construction on GPUs for non-homogeneous scenes where the triangles in the scene have different sizes (e.g. architectural scenes).
You can find a copy of the paper here:
[LINK https://www.academia.edu/13928983/Efficient_Grid_Construction_on_Streaming_Architectures]
I made the source code available under an MIT License at GitHub here:
[LINK https://github.com/vcosta/cuda-grid]